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      YASMINE BEN ABDALLAH - (Python 2 Course - Fall 2025)

      MURDER AT ROSEWOOD MANOR

      My project is an interactive detective game where the player becomes a detective trying to solve a murder inside a large mansion. The player moves through different chapters, discovers clues, and makes choices that lead to different endings. The problem this project addresses is that many beginners struggle to understand how programming logic, data, and user interaction work together in one full project. My target audience is students and new Python learners who enjoy games and want a fun way to practice coding concepts. I plan to use Python, Flask, SQLite, an online API, Pandas, Matplotlib, and a machine learning model to create an educational, engaging, and data-driven mystery experience.

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