• Home
  • Who We Are 
    • Our Story
    • Our Board & Advisory Board
    • Our Students
    • Annual Reports
    • Media
  • Our Programs 
    • English Program
    • Women in Tech (WiT)
    • Professional Skills Development
    • Legacy
  • Get Involved 
    • Students
    • Volunteers
    • Support Us
    • Career
  • Partner With Us
  • Blog
  • …  
    • Home
    • Who We Are 
      • Our Story
      • Our Board & Advisory Board
      • Our Students
      • Annual Reports
      • Media
    • Our Programs 
      • English Program
      • Women in Tech (WiT)
      • Professional Skills Development
      • Legacy
    • Get Involved 
      • Students
      • Volunteers
      • Support Us
      • Career
    • Partner With Us
    • Blog
    DONATE
    • Home
    • Who We Are 
      • Our Story
      • Our Board & Advisory Board
      • Our Students
      • Annual Reports
      • Media
    • Our Programs 
      • English Program
      • Women in Tech (WiT)
      • Professional Skills Development
      • Legacy
    • Get Involved 
      • Students
      • Volunteers
      • Support Us
      • Career
    • Partner With Us
    • Blog
    • …  
      • Home
      • Who We Are 
        • Our Story
        • Our Board & Advisory Board
        • Our Students
        • Annual Reports
        • Media
      • Our Programs 
        • English Program
        • Women in Tech (WiT)
        • Professional Skills Development
        • Legacy
      • Get Involved 
        • Students
        • Volunteers
        • Support Us
        • Career
      • Partner With Us
      • Blog
      DONATE

      Maria Suleiman - (UX Design Course - Fall 2025)

      Design a marketplace for handmade crafts and art

      This project aims to design a specialized e-commerce mobile app dedicated to handmade and artisanal products. The problem it addresses is the lack of platforms that specifically showcase handcrafted goods in a visually appealing, intuitive, and trust-building way—unlike general marketplaces that bury such items among mass-produced products. The target audience includes users who appreciate unique, creative, and personalized items, especially young adults seeking authentic shopping experiences. The methodology will include UX research, competitor analysis, user journey mapping, usability testing, and iterative prototyping to ensure the final design offers clarity, transparency, and a smooth user flow tailored to this niche market.

      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image
      Section image

      Subscribe
      Previous
      Sena El Emin - (Python 2 Course - Fall 2025)
      Next
       Return to site
      Profile picture
      Cancel
      Cookie Use
      We use cookies to improve browsing experience, security, and data collection. By accepting, you agree to the use of cookies for advertising and analytics. You can change your cookie settings at any time. Learn More
      Accept all
      Settings
      Decline All
      Cookie Settings
      Necessary Cookies
      These cookies enable core functionality such as security, network management, and accessibility. These cookies can’t be switched off.
      Analytics Cookies
      These cookies help us better understand how visitors interact with our website and help us discover errors.
      Preferences Cookies
      These cookies allow the website to remember choices you've made to provide enhanced functionality and personalization.
      Save